VC - the virtual currency in the core of NBA 2K21 MT - is largely to blame for it. Not entirely, and we'll get to additional flaws in time, but the beginning and ending of a large proportion of NBA 2K21's difficulties stem from the microtransactions the match is built around.
The game brings you towards this; we'd taken the Trail Blazers to the Finals in MyLeague, our player in MyCareer had just attained the NBA, and we'd done little more than trying out the characteristics of MyTeam, and , every time we turned the game onthe menu pulled towards MyTeam using a'Continue Now' button.
In our pre-order packs, we have a solid group - Kobe, Shaq, Lillard, Williamson, and Ingram - but after we started buying real packs, the quality of players on offer sunk rapidly. You may take an adequate time enjoying with some offline 3v3, earning coins that are minimal, working on your abilities, but to really get the maximum out of MyTeam, you have to play online. This means you want to continuously purchase - often with actual cash, though grinding is possible - new players and packs. You can not accuse 2K of neglecting on the court drama, but all roads seem to lead back to MyTeam, and also the chance of players spending more actual cash. VC can be got free of charge, but it takes a very long time to earn even a single pack that, in this loot box program, could end up being VC down the drain.
Everything your player does earns you some VC, and you may either spend this on updating your player or save it for packs. It's poor design - and it feels deliberate - that it is possible to use MyCareer to make your MyTeam simpler, but to accomplish that long term, you need to try and compete at the NBA with a low-level pro whose possible skill points have been spent on virtual contracts to buy mt be certain you can keep playing with Kevin Durant. You can't switch the difficulty down past Guru either, lest you earn a lot of VC coins and game this system.